Goh vs Goh strategies from Japanese Goh blogs

Originally posted by トモタソ

  • 相手がPK4をしてきたら3P+K捌き。
    If your opponent does PK4, use 3P+K
  • 相手のK+Gをガードorヒットしたら3P+Kで二択回避。
    To avoid the mid/throw nitaku situation if your opponent does K+G, use 3P+K .

    しかし、K+Gを二度打ちしてくる香具師がいたらG。
    However, if you think another K+G will come out, hit G.
  • コッチがPK4をヒットさせたらKとP+G。(捌き対策)時折P+K。
    ???
  • 相手の2_6P+Kがヒットしてしまったら3P+Kで肘と投げの二択回避。多用は禁物。
    After being hit by Goh's 2_6P_K, use 3P+K to avoid a elbow/throw nitaku sitation. Don't use it too many times though.
  • こっちの2_6P+Kをヒットさせたらシャガダして2_6P+Kが基本で時折投げ。
  • バリアキックヒットさせたらダッシュ投げか肘。
    When the barrier kick hits (DM P+K?), dash in and elbow.
  • 相手の66Kは46Kで捌き。
    Against Goh's 66K, 46K is advisable.
  • 43P+K出して来たら膝。(投げと暴れ対策)
    A knee is a common followup after 43P+K. (strategy against abare players and thowers)

Goh as an Opponent

Content here

  • Offensive moves to watch out for
    Content here
  • Defensive moves to watch out for

    Content here
  • Okizeme moves to watch out for
    Content here
  • Strengths
    Content here
  • Weaknesses
    Content here

Punishment Chart

Goh does: Goh can react with:

Throw Escapes

Situation: Top priority
Reason: Content here

Last updated: 24 October 2007


© 2007. Best viewed with Internet Explorer. For comments, please contact DriftSilencer

Virtua Fighter 5©SEGA AM2